tl;dr: 1 card (in hand) = 2 gauge = 1.33 life = 4000 (permanent) stats
The basis used to formulate the above theory lies in the backbone of Buddyfight – monsters.
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T-Theory in Buddyfight!? Bakana! |
For those who are interested in understanding the process that went into
deriving the equation, I’ll try not to
bore you too much (hopefully). Well then, yo ho, here we go!
Base Stats
What are base stats?
Base stats represent the fixed total
amount of power, defense and critical allocated to a monster.
Different worlds have monsters of differing base stats. Such is the
singularity of Buddyfight; to complement the various themes of different
worlds, varying monster strength is introduced. For example, because Magic
World prides itself on having a wide array of powerful, superior spells, its
monsters are taxed with inferior base stats.
How are base stats derived?
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Fear not, fair maiden - I will save thee |
Let’s take Thousand Rapier Dragon for example.
5000 power, 1000 defense and 2 criticals.
Each critical is worth 3000 stats.
Thus,
5000 + 1000 + (3000 x 2)
= 5000 + 1000 + 6000
= 12 000
= 12 000
From this, we conclude that Thousand Rapier Dragon is worth 12 000
stats.
What are the base stats for each world?
Now that we
know how to total base stats, we can work out the base stats for each world and
size.
Monster Base Stats
Table
|
||||
World
|
Size 0
|
Size 1
|
Size 2
|
Size 3
|
Dragon
|
-
|
12 000
|
18 000
|
22 000
|
Danger
|
8000
|
14 000
|
19 000
|
24 000
|
Magic
|
-
|
11 000
|
16 000
|
20 000
|
Katana
|
-
|
11 000
|
16 000
|
21 000
|
Ancient
|
-
|
11 000
|
17 000
|
INCONCLUSIVE
|
Dungeon
|
9000
|
12 000
|
17 000
|
INCONCLUSIVE
|
Legend
|
INCONCLUSIVE
|
13 000
|
17 000
|
INCONCLUSIVE
|
Darkness Dragon
|
-
|
12 000
|
17 000
|
22 000
|
The table above aims to better facilitate the comparison of monster quality between worlds.
In addition,
it takes us to the next step: estimating the value of abilities.
Abilities
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Shit wrong game |
Positive
Abilities: To be added after totaling base stats
Penetrate – 4000 stats
Penetrate – 4000 stats
Double
Attack – 4000 stats
Spectral Strike (1 damage) - 3000 stats
Spectral Strike (2 damage) - 6000 stats
Spectral Strike (1 damage) - 3000 stats
Spectral Strike (2 damage) - 6000 stats
Move – 2000
stats
Negative
Abilities: To be subtracted after totaling base stats
Lifelink 1 –
3000 stats
1 Gauge –
2000 stats
‘Can only be
called to left’ Restriction – 5000 stats
‘Can only be
called to right’ Restriction – 5000 stats
‘Cannot be
called to center’ Restriction – 2000 stats
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Meatshield v1.0 |
Take Blade Wing Dragon, for example. Blade Wing Dragon has 2 criticals and 2000
power and defense. That’s only 10 000 worth of stats. If you look at the
Monster Base Stats Table, a standard Dragon World size 1 should have 12 000
stats. However, Blade Wing Dragon has the move
ability. That’s a positive ability. Thus,
you add the value of move (2000 stats) to the base stats of Blade Wing Phoenix
(10 000 stats). VoilĂ .
12 000 stats.
The base stats system is mostly accurate, but there are cases where a monster has higher or lower base stats than it should have.
Bronze Shield Dragon is a Dragon World size 1. By right, it should have 12 000 stats. However, it only has 11 000 (2000 + 6000 + 3000). This is because Bronze Shield has too much stats on defense for a standard size 1, a tax of 1000 base stats is imposed to keep it balanced.
Nanomachine Ninja, Tsukkikage is imbalanced - in a good way. Its ability is only decent at best, however, Tsukkikage has 12 000 stats (5000 + 1000 + 6000), which is 1000 stats more than the average Katana World size 1. That’s not factoring in its positive ability, ‘Nanomachine Body Replacement’!
Well, you get the point. There are more monsters with anomalies that I won’t be listing here.
Anomalies
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'OP pls nerf' |
Bronze Shield Dragon is a Dragon World size 1. By right, it should have 12 000 stats. However, it only has 11 000 (2000 + 6000 + 3000). This is because Bronze Shield has too much stats on defense for a standard size 1, a tax of 1000 base stats is imposed to keep it balanced.
Nanomachine Ninja, Tsukkikage is imbalanced - in a good way. Its ability is only decent at best, however, Tsukkikage has 12 000 stats (5000 + 1000 + 6000), which is 1000 stats more than the average Katana World size 1. That’s not factoring in its positive ability, ‘Nanomachine Body Replacement’!
Well, you get the point. There are more monsters with anomalies that I won’t be listing here.
Summing It Up
Now that we have all the pieces, it's time to finish the puzzle.
Double Attack, Penetrate (4000 stats) - Card
Critical, Lifelink (3000 stats) - Life
Gauge (2000 stats) - Gauge
Hence, using base stats as a common factor:
1 card = 2 gauge = 1.33 life = 4000 stats
...And that's a wrap. I hope that through this article, you've gained a better grasp of the basic Buddyfight advantage system and how to properly assess monster quality. All that's left is to make full use of it - plan smart, play smart.
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Always look 30 seconds ahead. |
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